Projects
Most of my work is focused on product, whether it's designing apps and websites with a concentration on UI/UX or creating hardware prototypes using my machine shop skills. Here's a glimpse of some of my projects below!
UI/UX Products
Software Used: Wix, Figma, WordPress, Sketch, Adobe Photoshop, Lightroom, Apple's Internal Study Editor Tool
Health Studies Designer - Apple
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Devised UI/UX and content for survey bundles using Apple’s Study Editor tool, ultimately launching to Apple Watch health study participants
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Supported app iterations based on human interaction analysis, bugs, and feedback from the field
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Presented the study overview, participant experience high level flow, and data flow to senior directors and management
UI/UX App Designer
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Developed a travel-oriented social media app consistent of 30+ different frames in Figma
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Defined and mapped an intuitive user flow diagram based on human interaction observed during 20+ studies and from feedback during interviews conducted
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Researched into color theory and the impact on human behavior to select a suitable palette that promotes travel
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Conducted user research to down-select key features needed for the MVP to prioritize limited budget and faster timeline
App Designer + Hardware Engineer
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Designed an automatic pill dispenser and app for users with complex medication schedules that accommodated up to 20 different pills
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Advocated for accessibility and inclusive design by accounting for various personas, such as a blind elder or a nurse caring for multiple patients
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Collaborated with medical professionals & UIUC’s research center to determine vital features for the app based on users and stakeholders
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Defined the app’s UI/UX through usability testing on our selected target audience which included participants aged 5-65
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Researched various conveyor mechanisms, designed the hardware prototype in CAD, and constructed 3D printed models for real-world testing and troubleshooting different pill sizes
Hardware Products
Software Used: CAD - Creo Parametric, Auto Desk Inventor, AutoCAD | Machine Shop Experience (i.e., lathe, milling, drill press, etc.)
Product Design EPM + Hardware EPS - Apple
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Launched the 2021 & 2022 Magic Keyboards, taking them from ideation and development to shipping products that were generating millions in revenue
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Led a team of 8 products designers, serving as the team’s key managerial point at the intersection of project goals and innovative design across an aggressive 15-month schedule
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Coordinated direction between 16 international vendors and project teams in order to drive large scale builds (5,000 prototype assemblies) with a $7 million+ budget during every build stage
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Owned 300+ hardware components that required meticulous attention to detail while navigating and presenting schedules, vendors fabrication status, part material, and top issues
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Developed a solid network of cross-functional teams at Apple and recognized expertise to properly allocate resources
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Analyzed user feedback scoped from various platforms (i.e. Instagram, Reddit) to determine features for future products and any field issues impacting product design
Describe your image
App Designer + Hardware Engineer
-
Designed an automatic pill dispenser and app for users with complex medication schedules that accommodated up to 20 different pills
​
-
Advocated for accessibility and inclusive design by accounting for various personas, such as a blind elder or a nurse caring for multiple patients
​
-
Collaborated with medical professionals & UIUC’s research center to determine vital features for the app based on users and stakeholders
​
-
Defined the app’s UI/UX through usability testing on our selected target audience which included participants aged 5-65
​
-
Researched various conveyor mechanisms, designed the hardware prototype in CAD, and constructed 3D printed models for real-world testing and troubleshooting different pill sizes